Hello! Thank you for being open to feedback. Iโd like to share some suggestions that could improve player engagement, balance, and long-term retention:
1. Enhanced Reward for Overall Rank (Crown System)
To increase competition, the top overall ranked player (crown holder) could receive a moderate, time-limited buff (e.g., small % boost to core stats or EXP/drop rate).
This keeps the reward meaningful without creating imbalance.
2. Weekly Refresh for Daily Rewards
Daily rewards could be improved by adding a weekly reset system, so players have more reason to stay active every week or consider adding weekly missions with milestone rewards. This encourages consistent activity while giving players longer-term goals.
3. Faction Balance Mechanic (Alternative to Alliances)
To support weaker factions, introduce dynamic balancing buffs (e.g., slight stat or reward bonuses for lower-ranked factions).
This maintains faction identity while improving competitiveness in wars.
4. Limited-Time Boss Event (Twice Weekly)
Introduce a scheduled boss/dungeon event open to all factions:
- Shared instance or battlefield
- Rewards based on Top Damage Rankings (Top 10)
- Chance to obtain Hero/Legendary gear, skills, enhancment, refines, alch
This would create excitement, competition, and server-wide participation.
5. Mount / Divine Beast Progression System
Add deeper progression such as:
- stat growth or evolution
- optional equipment or enhancement system
This can also extend to pets for additional long-term goals.
6. Temporary Buff System (Balanced Access)
Introduce short-duration buffs (30โ60 mins) that can be:
- earned through gameplay/events
- or purchased with in-game currency
This avoids pay-to-win concerns while still adding strategy and preparation before wars/events.
ADDITIONAL:
1. Improve Gear Combine System (Reduce Frustration)
The current combine rate for Hero/Legendary items feels too low and discouraging.
Suggested improvements:
- add a pity system (success rate increases after each failed attempt)
- or allow guaranteed success after X tries
- or increase success rate slightly during events
๐ This keeps RNG but makes progress feel more achievable.
2. Global / World Chat System
Add a World Chat where all factions can communicate.
Features:
- visible to all players across factions
- optional toggle (players can turn it on/off)
- cooldown or cost to prevent spam
๐ This would:
- improve community interaction
- help with trading, recruitment, and events
- make the game feel more alive
Thank you for your time and for continuously improving the game. These suggestions aim to increase engagement, fairness, and excitement for both new and veteran players.
Hello! Thank you for being open to feedback. Iโd like to share some suggestions that could improve player engagement, balance, and long-term retention:
1. Enhanced Reward for Overall Rank (Crown System)
To increase competition, the top overall ranked player (crown holder) could receive a moderate, time-limited buff (e.g., small % boost to core stats or EXP/drop rate).
This keeps the reward meaningful without creating imbalance.
2. Weekly Refresh for Daily Rewards
Daily rewards could be improved by adding a weekly reset system, so players have more reason to stay active every week or consider adding weekly missions with milestone rewards. This encourages consistent activity while giving players longer-term goals.
3. Faction Balance Mechanic (Alternative to Alliances)
To support weaker factions, introduce dynamic balancing buffs (e.g., slight stat or reward bonuses for lower-ranked factions).
This maintains faction identity while improving competitiveness in wars.
4. Limited-Time Boss Event (Twice Weekly)
Introduce a scheduled boss/dungeon event open to all factions:
This would create excitement, competition, and server-wide participation.
5. Mount / Divine Beast Progression System
Add deeper progression such as:
This can also extend to pets for additional long-term goals.
6. Temporary Buff System (Balanced Access)
Introduce short-duration buffs (30โ60 mins) that can be:
This avoids pay-to-win concerns while still adding strategy and preparation before wars/events.
ADDITIONAL:
1. Improve Gear Combine System (Reduce Frustration)
The current combine rate for Hero/Legendary items feels too low and discouraging.
Suggested improvements:
๐ This keeps RNG but makes progress feel more achievable.
2. Global / World Chat System
Add a World Chat where all factions can communicate.
Features:
๐ This would:
Thank you for your time and for continuously improving the game. These suggestions aim to increase engagement, fairness, and excitement for both new and veteran players.