Triwar M – A balanced war with a weapon-centric skill system.
The skill system of Triwar M is determined by the weapon type. Geullasion, Lindel, and Harakan – when the three forces use the same weapon type, they share the same skill, thereby ensuring that the balance among the forces is maintained fairly.
This structure is a key design element for the strategic and fair nature of the war between forces emphasized by Triwar M. Selecting a weapon determines one's combat style, allowing for free play that is not constrained by the dynamics of the forces.
Skill list
Two-Handed Weapon
Grade
Type
Minimum MP
Maximum MP
Proficiency
Skill Name
Skill Description
Skill icon ( Geullasion, Lindel, Halakan )
Common
Active
25
272
25
Bounce Attack
It inflicts harm on a single target.
Rare
Active
42
365
30
Tactics Attack
It inflicts damage on up to 5 individuals.
Rare
Active
84
363
35
Brave Slash
Inflicts damage in succession to a single target.
Epic
Active
113
383
40
Stun Attack
It inflicts damage on a single target and has a certain probability of stunning the target for a specific duration.
Epic
Active
150
458
45
Xero Impact
It inflicts damage on a single target and has a certain probability of dealing additional damage.
Hero
Active
180
478
50
Cleave Strike
Inflicts powerful successive damage to a single target.
Hero
Active
225
559
55
Pollute Moving
It inflicts damage on a single target and throws a net to restrict movement for a certain period of time.
Legendary
Active
350
874
60
Hell Slayer
Inflicts severe damage to a maximum of 5 individuals.
Common
Buff
84
420
20
Grow Attack
Increases the caster's attack power for 180 to 360 seconds.
Rare
Buff
98
490
30
Burning Spirits
The damage of the next attack is increased in proportion to the charging time.
Epic
Buff
112
560
40
Guardian Defense
Increases the caster's defense power for 180 to 360 seconds.
Hero
Buff
126
630
50
Resist Blind
Increases the caster's Blind Def. for 180 to 360 seconds.
Legendary
Buff
140
700
60
Evasion
Increases one's movement speed for 180 to 360 seconds.
Rare
Passive
0
0
30
Continue Mana
The mana is permanently increasing.
Epic
Passive
0
0
40
Resist Melee guard
Melee Def. is permanently increased.
Hero
Passive
0
0
50
Enchant Ranged Guard
Ranged Def. is permanently increased.
Legendary
Passive
0
0
60
Abnormal Resist
The resistance to all status ailments increases permanently.
Triwar M – A balanced war with a weapon-centric skill system.
The skill system of Triwar M is determined by the weapon type.
Geullasion, Lindel, and Harakan – when the three forces use the same weapon type, they share the same skill, thereby ensuring that the balance among the forces is maintained fairly.
This structure is a key design element for the strategic and fair nature of the war between forces emphasized by Triwar M.
Selecting a weapon determines one's combat style, allowing for free play that is not constrained by the dynamics of the forces.
Skill list
Two-Handed Weapon
Grade
Type
Minimum MP
Maximum MP
Proficiency
Skill Name
Skill Description
Skill icon
( Geullasion, Lindel, Halakan )
Common
Active
25
272
25
Bounce Attack
It inflicts harm on a single target.
Rare
Active
42
365
30
Tactics Attack
It inflicts damage on up to 5 individuals.
Rare
Active
84
363
35
Brave Slash
Inflicts damage in succession to a single target.
Epic
Active
113
383
40
Stun Attack
It inflicts damage on a single target and has a certain probability of stunning the target for a specific duration.
Epic
Active
150
458
45
Xero Impact
It inflicts damage on a single target and has a certain probability of dealing additional damage.
Hero
Active
180
478
50
Cleave Strike
Inflicts powerful successive damage to a single target.
Hero
Active
225
559
55
Pollute Moving
It inflicts damage on a single target and throws a net to restrict movement for a certain period of time.
Legendary
Active
350
874
60
Hell Slayer
Inflicts severe damage to a maximum of 5 individuals.
Common
Buff
84
420
20
Grow Attack
Increases the caster's attack power for 180 to 360 seconds.
Rare
Buff
98
490
30
Burning Spirits
The damage of the next attack is increased in proportion to the charging time.
Epic
Buff
112
560
40
Guardian Defense
Increases the caster's defense power for 180 to 360 seconds.
Hero
Buff
126
630
50
Resist Blind
Increases the caster's Blind Def. for 180 to 360 seconds.
Legendary
Buff
140
700
60
Evasion
Increases one's movement speed for 180 to 360 seconds.
Rare
Passive
0
0
30
Continue Mana
The mana is permanently increasing.
Epic
Passive
0
0
40
Resist Melee guard
Melee Def. is permanently increased.
Hero
Passive
0
0
50
Enchant Ranged Guard
Ranged Def. is permanently increased.
Legendary
Passive
0
0
60
Abnormal Resist
The resistance to all status ailments increases permanently.