Three factions — Geullasion, Lindel, and Halakan — each defend their own Relic while destroying the enemies' Relics in this Object Match battlefield.
[ Screenshot — Iron Tempest Menu ]

Schedule
Held 4 times daily at 05 / 11 / 17 / 23. After an opening countdown, a 5-minute prep phase begins, followed by 20 minutes of battle.
Level & Stat Adjustment
On entry, your level is fixed at Lv 101 and Lv 101 stat points are evenly distributed across the five stats (Strength, Agility, Balance, Endurance, Charisma). Everything you've built — Equipment, Enhancement, Refinement, Sockets, Pets, Zodiac Signs, Costumes — carries over from your main character.
Entry Requirement
Lv 11 or higher.
How to Play
- Entry — Enter when the battlefield opens at the scheduled time.
- Standby — A 5-minute prep phase after the opening countdown.
- Start — Each faction's camp and Relic are placed, and battle begins.
- Battle — Destroy an enemy faction's Relic to eliminate that faction. When time runs out, the faction whose Relic has the most HP remaining wins.
- End — After results are tallied, you return to your Faction Town.
Buff Stones
Two Buff Stones appear on the battlefield; each match randomly places 2 different types out of the 4 below. The buff applies to all members of the faction that seizes a stone.
| Buff Stone | Effect |
|---|
| Attack | DMG · Elemental DMG +10% |
| Damage Reduction | Damage taken −5% |
| Evasion | Evasion +15% |
| Defense | DEF +20% |
Score
Defeating enemies during battle earns points. The top 3 by score become rankers and receive ranking rewards.
※ Kills between the same IP do not count toward score.
Reward — Winning Faction
Based on level, EXP and CP are granted, along with the item below.
| Level | EXP | CP |
|---|
| 11 ~ 20 | 30.0% ~ 26.9% | 1 ~ 5 |
| 21 ~ 30 | 26.6% ~ 23.5% | 6 ~ 11 |
| 31 ~ 40 | 23.2% ~ 20.1% | 12 ~ 16 |
| 41 ~ 50 | 19.8% ~ 16.7% | 17 ~ 22 |
| 51 ~ 60 | 16.4% ~ 13.3% | 23 ~ 27 |
| 61 ~ 70 | 13.0% ~ 9.9% | 28 ~ 33 |
| 71 ~ 80 | 9.6% ~ 6.5% | 34 ~ 38 |
| 81 ~ 90 | 6.2% ~ 3.1% | 39 ~ 44 |
| 91 ~ 100 | 2.8% ~ 0.1% | 45 ~ 49 |
| 101+ | 0.1% | 50 |
| Name | Grade | Image | Qty |
|---|
| Growth Elixir (S) | Common | 
| 1 |
※ EXP is shown as a percentage of the EXP required to level up at that level.
※ The losing faction receives half the EXP and CP of the winning faction. (Growth Elixir (S) is granted only to the winning faction.)
Reward — Ranking
Separately from the win/loss rewards above, the top 3 by score receive additional Ranking Reward Boxes.
| Rank | Ranking Reward Box |
|---|
| 1st | 5 |
| 2nd | 3 |
| 3rd | 1 |
| Name | Grade | Image | Qty |
|---|
| Ranking Reward Box | Epic | 
| — |
| ↓ | Open | ↓ |
|
| Lucky Box | Epic · Heroic | 
| 1 |
Three factions — Geullasion, Lindel, and Halakan — each defend their own Relic while destroying the enemies' Relics in this Object Match battlefield.
Schedule
Held 4 times daily at 05 / 11 / 17 / 23. After an opening countdown, a 5-minute prep phase begins, followed by 20 minutes of battle.
Level & Stat Adjustment
On entry, your level is fixed at Lv 101 and Lv 101 stat points are evenly distributed across the five stats (Strength, Agility, Balance, Endurance, Charisma). Everything you've built — Equipment, Enhancement, Refinement, Sockets, Pets, Zodiac Signs, Costumes — carries over from your main character.
Entry Requirement
Lv 11 or higher.
How to Play
Buff Stones
Two Buff Stones appear on the battlefield; each match randomly places 2 different types out of the 4 below. The buff applies to all members of the faction that seizes a stone.
Score
Defeating enemies during battle earns points. The top 3 by score become rankers and receive ranking rewards.
Reward — Winning Faction
Based on level, EXP and CP are granted, along with the item below.
Reward — Ranking
Separately from the win/loss rewards above, the top 3 by score receive additional Ranking Reward Boxes.