The Start of Adventure

New to the game? This guide will help you navigate your first steps, understand the lore, and prepare for the challenges ahead.

Game GudeCharacter Stats

All of a character's abilities are determined by five core stats — Strength · Agility · Balance · Endurance · Charisma.

※ Stats are distributed automatically from Level 1 to 21; from Level 22, you must distribute them manually.
[ Screenshot — Stat Distribution Window ]

EN_001_Stat.png


Ability Increase per Stat

The abilities each stat point raises.

StatAbility IncreasedPer Point
Strength (STR)DMG+1.575
Agility (AGI)Hit Rate+0.750
Balance (BAL)DEF
Evasion
+0.328
+0.750
Endurance (ENDU)HP
All Status Effects
+18.375
+0.050
Charisma (CHA)Mana
All Status Effects
+5.000
+0.065

How Stats Are Calculated

Final Ability = Base Level Value + ( Allocated Stat × Increase Coefficient )

e.g., investing 100 points in Strength raises DMG by +157.5.

※ Stats can be reset for free at Level 30 or below. (From Level 31, a reset costs 3,000 Gold.)

Nectar

Nectar is a consumable that has a 15% chance to permanently raise a specific stat by +1 when consumed. Stats raised by Nectar apply at the separate values below.

StatAbility IncreasedPer Point
StrengthDMG+0.380
AgilityHit Rate+0.300
BalanceDEF
Evasion
+0.130
+0.140
EnduranceHP
All Status Effects
+7.660
+0.020
CharismaMana
All Status Effects
+2.140
+0.030
※ The Nectar cap is 200.

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UNIONGAMES

ADRESS : 1F, 70-1, Yaksan-ro, Tanhyeon-myeon, Paju-si, Gyeonggi-do   Business license number : 850-88-03269  CS : support.triwarm@gmail.com


Privacy policy            Terms of use           COPYRIGHT (C) UNIONGAMES All Rights Reserved.